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Games you've played recently 
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Just replayed Call of Duty 4 Modern warfare for the first time in years.Had forgotten how good the single player was :)
For the first time ever let the credits run to the end and was pleasantly surprised to find the extra short mission to unlock the arcade mode :lol:

Only had the game since it first came out in '07 :oops:



yours wecrookie :shock:

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Tue Oct 23, 2012 10:58 pm
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absaloutly awesome indie game people should give a shot if they use steam:

hotline miami

http://store.steampowered.com/app/219150/

magnificent soundtrack.

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Sun Oct 28, 2012 12:01 am
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Completely obsessed with Faster Than Light at the moment, though I'm getting absolutely trounced every time :lol:

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Sun Oct 28, 2012 1:23 am
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Quantum of Solace - just like every other Bond game from Activision, and since I rented it that suits me fine. Fcuksight snappier than the film too :P

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Wed Nov 07, 2012 12:06 am
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Curiosity

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Wed Nov 07, 2012 8:59 am
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veato wrote:
Curiosity

Did you chisel out a cock & balls? It seem to be a very popular motif.


Wed Nov 07, 2012 9:46 am
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Unfortunately no. I just played for 10 minutes to see what it's all about.

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Wed Nov 07, 2012 10:12 am
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Looks interesting.

The "prize" for the person who destroys the last cubelet is a video.

They then can choose what to do with the information in the video.

LOL!

Sounds like a PR stunt for a new game.

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Wed Nov 07, 2012 10:36 am
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The PR stunt is the game.

BTW, a friend of mine ran the numbers. At current rate of ablation, the prize will apparently be revealed in roughly a year and a half's time. Hands up who doesn't think most of the people currently tapping away will lose interest in about a week and ablation will slow to such a rate that the prize will in fact never be revealed at all.

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Wed Nov 07, 2012 11:45 am
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jonbwfc wrote:
The PR stunt is the game.

BTW, a friend of mine ran the numbers. At current rate of ablation, the prize will apparently be revealed in roughly a year and a half's time. Hands up who doesn't think most of the people currently tapping away will lose interest in about a week and ablation will slow to such a rate that the prize will in fact never be revealed at all.

Jon

No one knows how many layers there are though.

Could be only two or three. (I doubt it but it's possible). In fact, I imagine that the number isn't actually set yet.

They will be able to make any subsequent layer the last layer I reckon.

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Wed Nov 07, 2012 4:04 pm
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Still enjoying civ v


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Wed Nov 07, 2012 4:21 pm
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Fogmeister wrote:
No one knows how many layers there are though.

Assuming the pieces you chisel out are cuboid and of a constant volume, and knowing how wide/tall the cube is in cuboids (which is known apparently), you can figure out how many cuboids there are in each layer of the cube and thus all the way down ('shaving' a layer of cuboids off the volume of the cube each time) until the cube is the size of one cuboid, which is presumably when the prize will be revealed. Apparently there are something over 1000 layers by this calculation.

The other option is the cuboids reduce in size proportional to the size of the whole cube, so each layer has an identical number of (smaller) cuboids in it. This is apparently a slightly trickier calculation but intuitively you can see - as in this model the number of cuboids remains constant for each layer as oppose to the above model where the number of cuboids reduces with each layer - it will take even longer to chisel the cube down to the size of one cuboid. So this model will take even longer to reveal the prize.

I'll see if I can dig up the email he sent me with his workings in :).


Wed Nov 07, 2012 4:36 pm
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jonbwfc wrote:
Fogmeister wrote:
No one knows how many layers there are though.

Assuming the pieces you chisel out are cuboid and of a constant volume, and knowing how wide/tall the cube is in cuboids (which is known apparently), you can figure out how many cuboids there are in each layer of the cube and thus all the way down ('shaving' a layer of cuboids off the volume of the cube each time) until the cube is the size of one cuboid, which is presumably when the prize will be revealed. Apparently there are something over 1000 layers by this calculation.

The other option is the cuboids reduce in size proportional to the size of the whole cube, so each layer has an identical number of (smaller) cuboids in it. This is apparently a slightly trickier calculation but intuitively you can see - as in this model the number of cuboids remains constant for each layer as oppose to the above model where the number of cuboids reduces with each layer - it will take even longer to chisel the cube down to the size of one cuboid. So this model will take even longer to reveal the prize.

I'll see if I can dig up the email he sent me with his workings in :).

If it was a real solid cube made up of real solid cubelets then I'd agree.

However, I have a feeling that each "layer" of the cube is the same size. i.e. i't not really a cube it's just 8 surfaces in the form of a cube.

Then each time a "layer" is nearing completion they can load up a new "layer" which can then be revealed.

That way they can see what the activity is like and determine whether or not to make the next "layer" the final "layer".

If that makes sense.

If the first layer was made of 160million cubelets then that makes the cube dimensions...

about 4.5million to a side.

Which makes the volume about 1.99*10^19.

19,900,000,000,000,000,000

Whatever that is...

Going by the stats here... http://www.22cans.com/wordpress/stats/

And taking an "average" active user base of 200,000

That means there are 2,891,000,000 cubelets destroyed every day.

That means it would take about 19 million years to get through the entire cube.

(And I think I underestimated the size of the cube).

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Thu Nov 08, 2012 9:30 am
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Fogmeister wrote:
I thought I'd test out my new guitar skills.

Played my brother High and Dry which I've been learning on Rocksmith.

I didn't tell him what it was and he recognised it straight away!

I can pretty much play the whole thing too!! Get in!

I didn't know that was out. I've just been reading through this thread. Best see if I can get a copy.

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Thu Nov 08, 2012 11:57 am
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adidan wrote:
I was like that with Infamous, gave it 10 minutes and stopped (got it free when they fecked up). Went back to it and loved it, that and Infamous 2 must be the only games I have 100% trophies on.


I was in this exact position and inspired by your post, I have tried it again and been playing it all afternoon. Really enjoying it, so thanks for that.

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Sun Nov 11, 2012 6:24 pm
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